*****ing get gud and stfu. Maybe Priestess ring would be better for the buff, or some other ring for stat. You'll have 1285 hp without ember, 150 stamina, enough vit to hit 30% absorption, and 4 spell slots. Be the first to … get a mace or the warpick and press R1 when they do and GIT GUD that's the counter. +Murky Hand Scythe: A dagger with piercing properties, low weight, innate dark damage, quickstep weapon art, good dark scaling and damage and can be buffed and infused (dark infusion, dark weapon and dark clutch ring are highly recommended) but it lacks of extra critical damage I'm thinking of either 27/60 or 40/40 str/fth, but imho I'm not the biggest fan of buffs (since I have to manage the time... so stressful) so I'm not really sure how to approach this. share. Tue May 07, 2019 8:12 pm. I had no Idea pkcs was "better than the Murky F u cking hand Scythe 0. at this point the weapon does not perform at it's best.Weight: How much the item weights when equipped. Abuse the phantom range and it’s almost pure dark damage in either case. You can do the same thing with the chaos/dark infusion on the drakeblood greatsword's magic and lightning damage to cause dark's physical damage to surpass lightning/crystal where on ordinary weapons it would be lower. What is the best current murky hand scythe build? Probably applies to regular old blessed on lightning-damage weapons, but it's hard to tell because blessed adds physical damage either way. best. switch to a different weapon if you need to. As well as to not panic roll...but at high latency panic rolling is probably safer than trying to reaction/prediction roll either of these things. Murky Hand Scythe [DKS3 Wiki] Comments posted to our Dark Souls 3 Wiki 6. Parry is an option but if your opponent lags then its a no. For some dumb reason, I fell in love with this weapon and want to use it effectively. Skill: QuickstepInstantly step behind or around the side of foes. Close • Posted by just now [PS4] W: yorshkas chime +0-3, murky hand scythe +0-3, crucifix of the mad king +0, blindfold mask H: karma, mule. However, it lacks extra critical damage. If so, with what? Yes its a god damn cancer, but for the amount of salt this EASILY countered pos generates its hilarious. One, the Corvian Greatknife: it can pretty much be a main weapon with the right setup, so I wont talk about it much, but it has high damage long range for a dagger so its good. Murky Hand Scythe is a Weapon in Dark Souls 3. report. save hide report. Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. Sharp EA scaling shows you how cancerous this wep is :3, So being a Hand scythe and close to the Harpe does this go around shields? I normally won’t pull it out unless I invade a gank or I just really need someone dead in a matter of 30 seconds or so because this weapon is so good it almost isn’t fun to stomp with this thing. Anonymous. Only the first r1 though, the one that pokes out. ". It's up some stairs over a collapsed bookcase laying on its side. Or that funny hand axe, just looking for some of those fast builds. Anonymous. As it requires almost no kind of fundamentals to use correctly. 4. heavy infuse the murky hand scythe and 2h it with 27str then buff it with dark blade and enjoy destroying the game balnace Thank you, I was looking for what is this broken trash that somehow deals more damage than my ultra greatsword, being faster than I can press my roll button and staggering me to death without being able to do anything. Despite having the normal dagger moveset, the Harpe and Murky Hand Scythe have the hit stun properties of a katana on the lunging R1, or first R1 out of neutral. You deal puny damage against other players because 76 is way lower than their physical defense, so I'd be doing only ~120 actual damage or so per hit, whereas if I go with raw + dark blade, I deal ~200 damage per hit. New comments cannot be posted and votes cannot be cast, Press J to jump to the feed. When an items durability is low, a message will come up saying "Weapon At Risk!" Similarly to like how blessed works on weapons with lightning damage, chaos infusing this will make the fire scaling duplicate itself as dark scaling for the innate dark damage. Most people I see crutch off of this thing are incredibly bad at rolling and/or spacing because the weapon doesn't really require you to have either. So it doesn't have shield piercing properties? Don't let them get close and literally spam their QS or anytime they are in range. The most essential thing about Dark Souls 3 Pyromancer Build are Intelligence and Faith, implying that pyromancies will scale in both stats with C/C, but I found that pyros scale more with Faith than Intelligence, (Fth x1.4 / Int x1.0) and pyros asks Int investment. #5. This dagger has good DPS, lightweight, good scaling, and quickstep moveset. After dropping through the glass ceiling. A short-shafted hand scythe wielded by the murkmen who rise from the depths.Enveloped by a black dampness, and imbued with the strength of dark. Murky Hand Scythe [DKS3 Wiki] Comments posted to our Dark Souls 3 Wiki 5 . didn't someone make this a copypasta on the exploding bolts comments 0. Murky Hand Scythe + Great Scythe PvP build. I was invading in gank city, and the other invader was using this. [PS4] W: yorshkas chime +0-3, murky hand scythe +0-3, crucifix of the mad king +0, blindfold mask H: karma, mule. Build Calculator. Mon Jul 22, 2019 8:31 am . Sun Nov 10, 2019 7:38 pm. If you see someone using this: pull out a scimitar or pkcs, two hand it and then mash r1. Murky Hand Scythe has longer than usual stagger. PS4. My Patreon https://www.patreon.com/user?u=3989310 hide. I've done some preliminary calculations with the defense calculator, and it seems to be only effective when both the phys and dark parts are at least 150+. 0 comments. Dexterity can be listed as a good stat to update, dexterity indicates more casting speed (it caps a… Note that dark damage does not benefit from, Murky Hand Scythe has a range of 13.5sp on the 2h R1. Or anything really? 84% Upvoted. it has pysical as well as dark damage making it ideal for a dark or hexer build. I'm torn between Raw and Dark. Jun 10, 2018 @ 2:51pm if you have a good buff, use raw Either you’re going to play aggressive, blood borne style with 10+ attn and quickstep, or turtle/counter turtle and apply shield pressure. Especially effective when locked on to target. 4 Murky Hand Scythe This weapon is likely among the most hated in the entire Dark Souls III PVP community, often cited as a braindead weapon with the ability to carry new players. Archived. Build for murky hand scythe? Anonymous. Cookies help us deliver our Services. PS4. Murky Hand Scythe with Dark Blade/Human PIne Resin applied (40 dex, 40 faith). A corpse will be holding the weapon. Anytime I whip out Murky or PKCS vs someone like this, it's an easy game honestly. Close. Anonymous. Dan. Thats why I think its a good weapon, especially compared to other weapons, especially with Dark Clutch and Blindfold, the damage is really good. By using our Services or clicking I agree, you agree to our use of cookies. What would make me use this instead of a chaos dagger? Just focus on spacing and applying pressure. Thanks. I HAD NO IDEA!! THE PONTIFF CURVED SWORD IS GOOD?!?!?! !...git gud, you're … Stupid weapon. Almost. All you have to do is outspace mhs scrubs and avoid their hits, then punish with a pkcs. Use whatever infusion will net the most damage for the best results. Still leaves 3 slots for actual spells, but I don't like having to manage that and spells. Can someone help me out with a pyro build that uses these weapons for SL120. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). Given the murky hand scythe, I suppose it is going to be for pvp. 60 Faith, Sharp/Raw, Dark Blade (125-140), 30/30, Dark infusion , Normal Dark Build (125). Wed Aug 05, 2020 2:00 am. Hate that***** with passion. Infused or buffed, this is an excellent anti-shield tool especially if your opponent is using a shorter range weapon. The only thing I would take of is the dark clutch ring, as far as I know the clutch rings add only very little to your dmg for the def. Enveloped by a black dampness and imbued with the strength of dark. What is counterplay? This means that aside from a difference in AR, no infusion is strictly better for ripostes, as all infusions will get the same motion value, with the only difference being AR. A blessed LKUGS is definitely better than a lightning one, and blessed DBGS and DSA come pretty close to their lightning alternatives. The Murky Hand Scythe gains more AR on all standard builds (66 Strength build, 75-80 Dex build, 60 Int build, 60 Faith build, 30/30 Int/Faith build) when compared to Harpe, and can generally be considered a straight upgrade, aside from the extra requirements in Int and Faith, and a few niche builds or infusions (such as Blessed on a 60 Faith build). Anonymous. looking to try a dark blade oriented build and would like to receive these items before the dlc please. I say this because of the Dark infusion, it can hit pretty high, but thats not why I think its good. What to infuse Murky Hand Scythe with I'm doing a dark sorceror build, so obviously I won't have much strength and dexterity. Log in or sign up to leave a comment log in sign up. The Murky Hand Scythe gains more AR on all standard builds (66 Strength build, 75-80 Dex build, 60 Int build, 60 Faith build, 30/30 Int/Faith build) when compared to Harpe, and can generally be considered a straight upgrade, aside from the extra requirements in Int and Faith, and a few niche builds or infusions (such as Blessed on a 60 Faith build). Stability: How well the player keeps stance after being hitAttack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St). Could also infuse raw and buff with a sunless talisman using dark blade. Anonymous. One of my favorite weapons is the dark infused Greastsword, so since they're both similar scaling, I use this as a secondary. Murky Hand Scythe + Great Scythe PvP build. The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". Sort by. Posted by 3 years ago. Tue May 07, 2019 8:12 pm. Certain actions create different distances from a wall, allowing one to test the range of certain attacks. This thread is archived . Alternate between spamming R1, quickstepping, and reading your hatemail. the murky hand scythe is a dagger found in the ringed city dlc. People who this tend to be super salty and try hard like that, all they wanted was to buff and mash thats it. Yes its a god damn cancer, but for the amount of salt this EASILY countered pos generates its hilarious. For some dumb reason, I fell in love with this weapon and want to use it effectively. Izalith shows 215 spell buff on the calculator, and murky hand scythe is 76phys/251dark. < > Showing 1-2 of 2 comments . share. penalty you take. sp, or Shield Pokes, are a unit of measurable distance to determine the range of a weapon. I've done some preliminary calculations with the defense calculator, and it seems to be only effective when both the phys and dark parts are at least 150+. Dark Blade + Flynn's ring + Lloyd's Sword set-up with Murky Hand Scythe results in an AR exceeding 600. 1 comment. At sl120 you can have. Mechanics Research; Harpe - Dark Souls 3. share. Two: Murky hand scythe. The salt is real when fighting against this thing. Would Deep infusion work with this? What should I infuse it with? I think it will suffice murky is fast, does good dmg and got quickstep. Since this weapon relies on spam and has sidesteps the most viable option would be to spam against this weapon. #PrimeraEspada91 #DarkSouls3 #TheRingedCity Anonymous. Murky Hand Scythe [DKS3 Wiki] Comments posted to our Dark Souls 3 Wiki 4 . I say this because of the Dark infusion, it can hit pretty high, but thats not why I think its good. Murky Hand Scythe. no comments yet. However, make sure it not … If you r1, then move the left stick slightly forward, then r1 again, you will repeatedly execute the first r1 attack. Its a quite versatile build with a slow, high damage, and a quick moderate damage. It hard counters every single weapon slower than a greatsword thanks to quickstep, has the AR of a Claymore, and the stagger potential of a katana - all on the fastest moveset in the game.What a damn shame... Fromsoft really dropped the ball on this ... how freaking cool would this weapon have been as a catalyst for dark pyromancies like black serpent? 4 comments. im going to 2H it with heavy infusion (actually gets an A in str) with 27 Str and 60 faith for the faith scaling soft cap. While this testing isn't 100% accurate, it is a very good indicator of the ranges of each attack. So i had trouble with my stream and i guess it was a little bad, but you are going to have to endure it. Why not dark infuse it, grab 40/40 fth/Int and use a izalith staff in the offhand and some dark spells? Having more options besides the ugly orange glove would break the game I reckon, derp derp, Yes its a god damn cancer, but for the amount of salt this EASILY countered pos generates its hilarious. Strangely it also increases the physical damage and scaling too, but only with the original stats physical scaled in. Murky is braindead but thankfully it's one of those weapons that gives people an ape brain. The choice of armor is not very important to a Pyromancer. The 76 phys is the problematic part. It's up the left stairs over a collapsed bookcase. I had a Hollowslayer GS, he ran into my attack as i was hitting host and then mad i damaged him turned on me and killed me in like one second. It just feels wrong using it in a way that makes it deal basically half the damage of not even its full potential. Sort by. If you wish to post videos, please click the link and apply in the thread), Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. All weapons have motion values assigned to each attack, which are modifiers to AR that are associated with the attack being used. Armor Optimizer. After dropping through the glass ceiling, a set of stairs to the left will lead over a bookcase. A short-shafted hand scythe wielded by the murkmen who rise from the depths. So boring, i dont think its as bad as so many others but it is surprising from didnt nerf the stagger it just doesnt make sense it has katana hit stun with that first attack. Also, you can infuse it with Dark and recommendable to use with the Dark Clutch Ring. Despite having the normal dagger moveset, the. Found on a corpse in The Dreg Heap, after dropping through the glass ceiling. So there are two good daggers in the game, three depending on your opinion of the Aquamarine Dagger. The Harpe has a motion value of 300 on backstab, 360 on riposte, and 60+350 on. Location/Where to Find . Been curious but i could never find out because no shields have 100% Physical and Dark absorb%, Requires regular reinforcement titanite and souls +, Contributions to Fextralife Wikis are licensed under a. The Murky Hand Scythe is a dagger with piercing characteristics. New comments cannot be posted and votes cannot be cast. But I really don't like managing buffs, which is why I'm asking if there's a way to kinda overcome that barrier (of people's physical & dark defense) without buffs. Basically you can stagger 2h Murky Hand scythe R1s which combo like 2 normal R1s. Jables. Ring of favor 3, p chain sage ring, bellowing dragon ring. Weapon AR & Scaling Calculator. For Dark Souls III on the PlayStation 4, a GameFAQs message board topic titled "How's the Murky Hand Scythe? Press question mark to learn the rest of the keyboard shortcuts. Two: Murky hand scythe. Apr 24, 2017 @ 1:38am "Insert any meta weapon" min max damage, spam throwing knives, black fire bombs, dung pies and heal. i know it's much easier said than done, but to counter this weapon you have to either stay out of range and space it or outdamage it with a trade, ideally with a poise weapon. Murky Hand Scythe has gotten some positive reactions across the community with Dark Weapon. The Murky Hand Scythe gains more AR when infused with Chaos when compared to Dark, due to a previous nerf. It was added in The Ringed City DLC. So throw out any (effective) murky hand scythe build you can think of, and I'll be sure to pick one of them. All you have to do is outspace mhs scrubs and avoid their hits, then punish with a pkcs. Pain in ass to fight it in duel, and it'a never really seen anywhere else. That rules out dark infusion, as the physical part has too low of a damage, and faith-less human pine resin buff, as the dark part is too low. A Japanese duelist discovered this around dlc2 drop and recently it has become popular with some of the 1v1 duelists. So you can use that to your advantage. The Murky Hand Scythe is a dagger in Dark Souls III: The Ringed City. 100% Upvoted. 1 Availability 2 Characteristics 3 Moveset 4 Notes 5 Upgrades Found in the Dreg Heap. One of my favorite weapons is the dark infused Greastsword, so since they're both similar scaling, I use this as a secondary. OH MY GOD, REALLY?! Murky Hand Scythe [DKS3 Wiki] Comments posted to our Dark Souls 3 Wiki 5 . increase. quickstep is quite good as well. No real counter and much too easy to use. Also, a pro tip: the first 2h r1 has the hit-stun of a katana (it’s not supposed to). Sat May 16, 2020 7:29 am. Anonymous. save. All you have to do is outspace mhs scrubs and avoid their hits, then punish with a pkcs. Godzire best zire 3 0. Pick your favorite armor-set. Should I infuse them? So it doesn't have shield piercing properties? So it doesn't have shield piercing properties? Bad players be like: iTS sO brOkEN!1!3!3!3!4!4!4!!4! It might a silly question but I know from everyone's experience. I absolutely LOVE mining salt with this thing. Sat May 16, 2020 7:29 am. Its a quite versatile build with a slow, high damage, and a quick moderate damage. The hardcaps are in 45/45 and softcaps are in 35/35, but pyromancies need many attunement slots since the most useful pyromancies require 2 slots. Curved swords ♥♥♥♥ up any dagger user. (If your name is not on THIS list, please do not post videos here. For Dark Souls III on the PlayStation 4, a GameFAQs message board topic titled "How I Deal With the Murky Hand Scythe". So time your 2h r1s correctly and you can repeatedly stun the **** out of whoever you’re fighting. In my desperate attempt to make the murky hand scythe useful I created a murky monster! PSA. Murky Hand Scythe [DKS3 Wiki] Comments posted to our Dark Souls 3 Wiki 6 . Very niche, very frustrating and nigh impossible to catch someone sliding their ass around the arena.